The COVID-19 worldwide stay-at-home orders have created unprecedented internet changes that continue to shift as the crisis continues. The biggest shift is that enterprise, education, and public WiFi traffic have now...
By Nick St. Pierre May 21, 2020
It took two years for Nvidia's cloud gaming platform, GeForce Now to leave beta, and now that the service is open to all across many platforms, it has grown quickly to outpace pre-existing services like Shadow and newcomer Google Stadia.
By Cam Cullen, VP of Global Marketing May 6, 2020
The COVID-19 worldwide stay-at-home orders have created unprecedented internet changes that continue to shift as the crisis continues. The biggest shift is that enterprise, education, and public WiFi traffic have now (mostly) collapsed onto a single access network — fixed consumer broadband. This is the first time that we have an opportunity to get a...
By Cam Cullen, VP of Global Marketing May 5, 2020
"With people working from home, VPN usage will increase." Another far out prediction we made when the work from home mandates began to spread worldwide. Security is so critical to corporate IT strategies, and most companies of any size mandate the use of a VPN to access corporate resources. As content and more corporate services move into the cloud, the...
By Cam Cullen, VP of Global Marketing May 4, 2020
One of the first predictions I made when the stay-at-home orders began to spread globally was that we would see an increase in gaming traffic. Not the most controversial prediction to be sure, but one that actually has a major impact on network operators since gaming can be both a network congestion source with massive gaming downloads, but also a...
By Cam Cullen, VP of Global Marketing March 18, 2020
Since the pandemic started, I have been deluged with inbound requests for updates on what has happened to video traffic during the shutdowns. Up until now, there has not really been an impact on the volume of video traffic overall, with one exception in a shift of content preferences. For the first time that I have seen in the Global Data, YouTube is...
By Trish Crompton, Product Marketing Manager March 17, 2020
In a recent chat with one of my friends, I made reference to the toilet paper crisis of 2020, which for some is eclipsing the real crisis of 2020 – COVID-19.
By Alexander Haväng, Chief Technical Officer March 16, 2020
With schools and offices closing, the nature of daytime internet usage in mobile and fixed broadband networks will change. The traffic and activities that would have taken place face-to-face or on networks in the schools, universities, and offices will move to the home.
By Cam Cullen, VP of Global Marketing March 13, 2020
I have been getting a lot of requests for data on what is happening worldwide with more people practicing social distancing, events being cancelled, and people working from home. Sandvine is in a unique position with our Global Internet Phenomena customer base to see what is happening and, more importantly for many people, what is GOING to happen.
By Roman Gorge, Technical Product Manager February 26, 2020
Sandvine has long used Intel technology to power our solutions, starting back in 2010 with the Nehalem chip and using every generation of chip since then. That has enabled us to optimize our software over the last 10 years to maximize the performance and efficiency when we deploy on Intel-based hardware. But we decided recently to take the next step as...
By Veroljub Mihajlovic, Product Marketing Manager February 25, 2020
As part of Sandvine’s Global Internet Phenomena series, we have released several spotlight reports that examine the popularity and prevalence of video and television piracy around the world, along with the challenges facing content owners globally.